Sword Brother Syvand's Crusaders Assets

STRATEGIC ASSETS
Arsenal Sub-Vault
Servitors dispatched by the Chapter’s Techmarines attend this shielded magazine. The weapons and ammunition it holds are carefully calibrated and oiled with rare unguents, ensuring they are fully prepared for any mission.
In the Select a Kill Team step, you can also reselect the equipped weapon options of friendly INTERCESSION SQUAD operatives (you are not limited to the option you selected when they were first added to your dataslate). For example, if an INTERCESSOR SERGEANT operative is equipped with a bolt rifle and power weapon, you could change its bolt rifle, power weapon or both to another valid option specified here.
Expanded Armory
A substantial and well-stocked armoury from which your operatives can gear up sufficiently before each mission is crucial. Some wargear will have been ripped from the dead hands of enemies, or indeed friends, while others are issued specially for field testing. Some will have been constructed by hand out of scrap, or will be standard weaponry provided by high command. This wargear may even have been grown in amniotic sacs fed by the kill team with the flesh of their prey.
In the Select Equipment step of a mission sequence, you can use 4 additional points worth of equipment to equip operatives from your kill team with.


EQUIPMENT

Rare

Limit

Name

EP

Effect

-

+

Reclusiam-Blessed Bolts

3

Select a bolt weapon the operative is equipped with. Add 1 to both Damage characteristics of that weapon for the battle.

-

-

Vengeance-Class Scope

3

Select a bolt rifle or stalker bolt rifle the operative is equipped with. That weapon gains the Lethal 5+ special rule for the battle.

-

-

Auspex

2

The operative can perform the following action during the battle: AUSPEX SCAN - 1AP - Select one enemy operative Visible to or within of this operative. Until the end of the Turning Point: That enemy operative is not Obscured. - Defence dice cannot be automatically retained as a result of Cover for that enemy operative. - This operative cannot perform this action while within Engagement Range of an enemy operative.

-

-

three Combat Knives

1 ea.

The operative is equipped with the following melee weapon: A4; WS 3+; Dam:3/5.

-

-

Tilting Shield

3

The operative gains the following ability for the battle:

Tilting Shield: Each time this operative fights in combat, in the Roll Attack Dice step of that combat, your opponent cannot retain attack dice results of less than 6 as critical hits (e.g. as a result of the Lethal X or Rending rules).

+

-

Propulsion Amplifier

2

Add 1 to both Damage characteristics of this ranged weapon.

+

-

Bastion Field Generator

3

4+ Invuln Save